dawn-cmake/test/tint/builtins/extractBits/vec3/u32.spvasm.expected.hlsl

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uint3 tint_extract_bits(uint3 v, uint offset, uint count) {
const uint s = min(offset, 32u);
const uint e = min(32u, (s + count));
const uint shl = (32u - e);
const uint shr = (shl + s);
return ((v << uint3((shl).xxx)) >> uint3((shr).xxx));
}
void f_1() {
uint3 v = uint3(0u, 0u, 0u);
uint offset_1 = 0u;
uint count = 0u;
const uint3 x_14 = tint_extract_bits(v, offset_1, count);
return;
}
[numthreads(1, 1, 1)]
void f() {
f_1();
return;
}