2020-12-08 21:07:24 +00:00
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// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/transform/first_index_offset.h"
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#include <cassert>
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#include <utility>
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#include "src/ast/array_accessor_expression.h"
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#include "src/ast/assignment_statement.h"
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#include "src/ast/binary_expression.h"
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#include "src/ast/bitcast_expression.h"
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#include "src/ast/break_statement.h"
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#include "src/ast/builtin_decoration.h"
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#include "src/ast/call_statement.h"
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#include "src/ast/case_statement.h"
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2020-12-10 17:47:41 +00:00
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#include "src/ast/clone_context.h"
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#include "src/ast/constructor_expression.h"
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#include "src/ast/else_statement.h"
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#include "src/ast/expression.h"
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#include "src/ast/fallthrough_statement.h"
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#include "src/ast/identifier_expression.h"
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#include "src/ast/if_statement.h"
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#include "src/ast/loop_statement.h"
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#include "src/ast/member_accessor_expression.h"
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#include "src/ast/return_statement.h"
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#include "src/ast/scalar_constructor_expression.h"
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#include "src/ast/struct.h"
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#include "src/ast/struct_block_decoration.h"
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#include "src/ast/struct_decoration.h"
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#include "src/ast/struct_member.h"
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#include "src/ast/struct_member_offset_decoration.h"
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#include "src/ast/switch_statement.h"
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#include "src/ast/type/struct_type.h"
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#include "src/ast/type/u32_type.h"
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#include "src/ast/type_constructor_expression.h"
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#include "src/ast/unary_op_expression.h"
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#include "src/ast/variable.h"
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#include "src/ast/variable_decl_statement.h"
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#include "src/ast/variable_decoration.h"
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#include "src/type_determiner.h"
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namespace tint {
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namespace transform {
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namespace {
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constexpr char kStructName[] = "TintFirstIndexOffsetData";
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constexpr char kBufferName[] = "tint_first_index_data";
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constexpr char kFirstVertexName[] = "tint_first_vertex_index";
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constexpr char kFirstInstanceName[] = "tint_first_instance_index";
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constexpr char kIndexOffsetPrefix[] = "tint_first_index_offset_";
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2020-12-11 13:07:02 +00:00
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ast::Variable* clone_variable_with_new_name(ast::CloneContext* ctx,
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ast::Variable* in,
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std::string new_name) {
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return ctx->mod->create<ast::Variable>(
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ctx->Clone(in->source()), // source
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new_name, // name
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in->storage_class(), // storage_class
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ctx->Clone(in->type()), // type
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in->is_const(), // is_const
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ctx->Clone(in->constructor()), // constructor
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ctx->Clone(in->decorations())); // decorations
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}
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2020-12-08 21:07:24 +00:00
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} // namespace
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FirstIndexOffset::FirstIndexOffset(uint32_t binding, uint32_t set)
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: binding_(binding), set_(set) {}
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FirstIndexOffset::~FirstIndexOffset() = default;
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Transform::Output FirstIndexOffset::Run(ast::Module* in) {
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// First do a quick check to see if the transform has already been applied.
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for (ast::Variable* var : in->global_variables()) {
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if (auto* dec_var = var->As<ast::Variable>()) {
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if (dec_var->name() == kBufferName) {
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diag::Diagnostic err;
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err.message = "First index offset transform has already been applied.";
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err.severity = diag::Severity::Error;
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Output out;
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out.diagnostics.add(std::move(err));
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return out;
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}
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}
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}
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2020-12-10 17:47:41 +00:00
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// Running TypeDeterminer as we require local_referenced_builtin_variables()
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// to be populated. TODO(bclayton) - it should not be necessary to re-run the
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// type determiner if semantic information is already generated. Remove.
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TypeDeterminer td(in);
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if (!td.Determine()) {
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diag::Diagnostic err;
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err.severity = diag::Severity::Error;
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err.message = td.error();
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Output out;
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out.diagnostics.add(std::move(err));
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return out;
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}
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std::string vertex_index_name;
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std::string instance_index_name;
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2020-12-10 17:47:41 +00:00
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Output out;
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// Lazilly construct the UniformBuffer on first call to
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// maybe_create_buffer_var()
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ast::Variable* buffer_var = nullptr;
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auto maybe_create_buffer_var = [&] {
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if (buffer_var == nullptr) {
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buffer_var = AddUniformBuffer(&out.module);
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}
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};
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// Clone the AST, renaming the kVertexIdx and kInstanceIdx builtins, and add
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// a CreateFirstIndexOffset() statement to each function that uses one of
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// these builtins.
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ast::CloneContext ctx(&out.module);
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ctx.ReplaceAll([&](ast::Variable* var) -> ast::Variable* {
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for (ast::VariableDecoration* dec : var->decorations()) {
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if (auto* blt_dec = dec->As<ast::BuiltinDecoration>()) {
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ast::Builtin blt_type = blt_dec->value();
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if (blt_type == ast::Builtin::kVertexIdx) {
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vertex_index_name = var->name();
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has_vertex_index_ = true;
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return clone_variable_with_new_name(&ctx, var,
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kIndexOffsetPrefix + var->name());
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} else if (blt_type == ast::Builtin::kInstanceIdx) {
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instance_index_name = var->name();
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has_instance_index_ = true;
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return clone_variable_with_new_name(&ctx, var,
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kIndexOffsetPrefix + var->name());
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}
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}
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}
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return nullptr; // Just clone var
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});
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ctx.ReplaceAll( // Note: This happens in the same pass as the rename above
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// which determines the original builtin variable names,
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// but this should be fine, as variables are cloned first.
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[&](ast::Function* func) -> ast::Function* {
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maybe_create_buffer_var();
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if (buffer_var == nullptr) {
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return nullptr; // no transform need, just clone func
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}
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auto* body = ctx.mod->create<ast::BlockStatement>(
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ctx.Clone(func->body()->source()));
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for (const auto& data : func->local_referenced_builtin_variables()) {
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if (data.second->value() == ast::Builtin::kVertexIdx) {
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body->append(CreateFirstIndexOffset(
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vertex_index_name, kFirstVertexName, buffer_var, ctx.mod));
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} else if (data.second->value() == ast::Builtin::kInstanceIdx) {
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body->append(CreateFirstIndexOffset(
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instance_index_name, kFirstInstanceName, buffer_var, ctx.mod));
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}
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}
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for (auto* s : *func->body()) {
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body->append(ctx.Clone(s));
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}
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return ctx.mod->create<ast::Function>(
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ctx.Clone(func->source()), func->symbol(), func->name(),
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ctx.Clone(func->params()), ctx.Clone(func->return_type()),
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ctx.Clone(body), ctx.Clone(func->decorations()));
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});
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in->Clone(&ctx);
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return out;
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}
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bool FirstIndexOffset::HasVertexIndex() {
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return has_vertex_index_;
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}
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bool FirstIndexOffset::HasInstanceIndex() {
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return has_instance_index_;
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}
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uint32_t FirstIndexOffset::GetFirstVertexOffset() {
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assert(has_vertex_index_);
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return vertex_index_offset_;
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}
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uint32_t FirstIndexOffset::GetFirstInstanceOffset() {
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assert(has_instance_index_);
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return instance_index_offset_;
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}
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ast::Variable* FirstIndexOffset::AddUniformBuffer(ast::Module* mod) {
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auto* u32_type = mod->create<ast::type::U32>();
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ast::StructMemberList members;
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uint32_t offset = 0;
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if (has_vertex_index_) {
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ast::StructMemberDecorationList member_dec;
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member_dec.push_back(
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mod->create<ast::StructMemberOffsetDecoration>(offset, Source{}));
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members.push_back(mod->create<ast::StructMember>(
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Source{}, kFirstVertexName, u32_type, std::move(member_dec)));
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vertex_index_offset_ = offset;
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offset += 4;
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}
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if (has_instance_index_) {
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ast::StructMemberDecorationList member_dec;
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member_dec.push_back(
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mod->create<ast::StructMemberOffsetDecoration>(offset, Source{}));
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members.push_back(mod->create<ast::StructMember>(
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Source{}, kFirstInstanceName, u32_type, std::move(member_dec)));
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instance_index_offset_ = offset;
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offset += 4;
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}
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ast::StructDecorationList decos;
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decos.push_back(mod->create<ast::StructBlockDecoration>(Source{}));
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auto* struct_type = mod->create<ast::type::Struct>(
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kStructName,
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mod->create<ast::Struct>(Source{}, std::move(members), std::move(decos)));
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auto* idx_var = mod->create<ast::Variable>(
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Source{}, // source
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kBufferName, // name
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ast::StorageClass::kUniform, // storage_class
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struct_type, // type
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false, // is_const
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nullptr, // constructor
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ast::VariableDecorationList{
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mod->create<ast::BindingDecoration>(binding_, Source{}),
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mod->create<ast::SetDecoration>(set_, Source{}),
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}); // decorations
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mod->AddGlobalVariable(idx_var);
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mod->AddConstructedType(struct_type);
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return idx_var;
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}
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ast::VariableDeclStatement* FirstIndexOffset::CreateFirstIndexOffset(
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const std::string& original_name,
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const std::string& field_name,
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ast::Variable* buffer_var,
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ast::Module* mod) {
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auto* buffer = mod->create<ast::IdentifierExpression>(
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Source{}, mod->RegisterSymbol(buffer_var->name()), buffer_var->name());
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auto* constructor = mod->create<ast::BinaryExpression>(
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Source{}, ast::BinaryOp::kAdd,
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mod->create<ast::IdentifierExpression>(
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Source{}, mod->RegisterSymbol(kIndexOffsetPrefix + original_name),
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kIndexOffsetPrefix + original_name),
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mod->create<ast::MemberAccessorExpression>(
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Source{}, buffer,
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mod->create<ast::IdentifierExpression>(
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Source{}, mod->RegisterSymbol(field_name), field_name)));
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auto* var =
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mod->create<ast::Variable>(Source{}, // source
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original_name, // name
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ast::StorageClass::kNone, // storage_class
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mod->create<ast::type::U32>(), // type
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true, // is_const
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constructor, // constructor
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ast::VariableDecorationList{}); // decorations
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return mod->create<ast::VariableDeclStatement>(Source{}, var);
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}
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} // namespace transform
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} // namespace tint
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