2021-06-03 11:26:17 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
|
|
|
|
using namespace metal;
|
|
|
|
void sin_fc8bc4() {
|
2023-02-24 18:57:39 +00:00
|
|
|
float2 res = float2(1.0f);
|
2021-06-03 11:26:17 +00:00
|
|
|
}
|
|
|
|
|
2022-02-09 23:55:51 +00:00
|
|
|
struct tint_symbol {
|
|
|
|
float4 value [[position]];
|
|
|
|
};
|
|
|
|
|
2021-08-04 22:15:28 +00:00
|
|
|
float4 vertex_main_inner() {
|
2021-06-03 11:26:17 +00:00
|
|
|
sin_fc8bc4();
|
2022-06-01 10:08:29 +00:00
|
|
|
return float4(0.0f);
|
2021-08-04 22:15:28 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
vertex tint_symbol vertex_main() {
|
|
|
|
float4 const inner_result = vertex_main_inner();
|
|
|
|
tint_symbol wrapper_result = {};
|
|
|
|
wrapper_result.value = inner_result;
|
|
|
|
return wrapper_result;
|
2021-06-03 11:26:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
fragment void fragment_main() {
|
|
|
|
sin_fc8bc4();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
kernel void compute_main() {
|
|
|
|
sin_fc8bc4();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|