dawn-cmake/test/tint/builtins/gen/literal/textureSample/bc7477.wgsl.expected.wgsl

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@group(1) @binding(0) var arg_0 : texture_cube_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_bc7477() {
var res : vec4<f32> = textureSample(arg_0, arg_1, vec3<f32>(), 1u);
}
@fragment
fn fragment_main() {
textureSample_bc7477();
}