9 lines
273 B
Plaintext
9 lines
273 B
Plaintext
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#include <metal_stdlib>
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using namespace metal;
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fragment void tint_symbol(texture2d<uint, access::sample> tint_symbol_1 [[texture(0)]], sampler tint_symbol_2 [[sampler(0)]]) {
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uint4 res = tint_symbol_1.gather(tint_symbol_2, float2(), int2(0), component::y);
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return;
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}
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