56 lines
2.4 KiB
Plaintext
56 lines
2.4 KiB
Plaintext
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 27
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %tint_symbol %tint_symbol_1 %tint_symbol_2 %tint_symbol_3
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OpExecutionMode %main OriginUpperLeft
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OpName %tint_symbol "tint_symbol"
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OpName %tint_symbol_1 "tint_symbol_1"
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OpName %tint_symbol_2 "tint_symbol_2"
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OpName %tint_symbol_3 "tint_symbol_3"
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OpName %main "main"
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OpName %FragmentInputs "FragmentInputs"
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OpMemberName %FragmentInputs 0 "loc0"
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OpMemberName %FragmentInputs 1 "loc1"
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OpMemberName %FragmentInputs 2 "loc2"
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OpMemberName %FragmentInputs 3 "loc3"
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OpDecorate %tint_symbol Location 0
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OpDecorate %tint_symbol_1 Location 1
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OpDecorate %tint_symbol_2 Location 2
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OpDecorate %tint_symbol_3 Location 3
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OpMemberDecorate %FragmentInputs 0 Offset 0
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OpMemberDecorate %FragmentInputs 1 Offset 4
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OpMemberDecorate %FragmentInputs 2 Offset 8
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OpMemberDecorate %FragmentInputs 3 Offset 16
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%int = OpTypeInt 32 1
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%_ptr_Input_int = OpTypePointer Input %int
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%tint_symbol = OpVariable %_ptr_Input_int Input
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%uint = OpTypeInt 32 0
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%_ptr_Input_uint = OpTypePointer Input %uint
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%tint_symbol_1 = OpVariable %_ptr_Input_uint Input
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%float = OpTypeFloat 32
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%_ptr_Input_float = OpTypePointer Input %float
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%tint_symbol_2 = OpVariable %_ptr_Input_float Input
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%v4float = OpTypeVector %float 4
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%_ptr_Input_v4float = OpTypePointer Input %v4float
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%tint_symbol_3 = OpVariable %_ptr_Input_v4float Input
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%void = OpTypeVoid
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%13 = OpTypeFunction %void
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%FragmentInputs = OpTypeStruct %int %uint %float %v4float
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%main = OpFunction %void None %13
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%16 = OpLabel
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%18 = OpLoad %int %tint_symbol
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%19 = OpLoad %uint %tint_symbol_1
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%20 = OpLoad %float %tint_symbol_2
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%21 = OpLoad %v4float %tint_symbol_3
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%22 = OpCompositeConstruct %FragmentInputs %18 %19 %20 %21
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%23 = OpCompositeExtract %int %22 0
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%24 = OpCompositeExtract %uint %22 1
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%25 = OpCompositeExtract %float %22 2
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%26 = OpCompositeExtract %v4float %22 3
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OpReturn
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OpFunctionEnd
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