2021-07-23 13:10:12 +00:00
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#include <metal_stdlib>
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using namespace metal;
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struct tint_array_wrapper {
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int arr[1];
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};
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struct tmp_struct {
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tint_array_wrapper nmb;
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};
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struct buf0 {
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/* 0x0000 */ packed_float2 injectionSwitch;
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_11, thread float4* const tint_symbol_6) {
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tint_array_wrapper x_24 = {};
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bool x_68 = false;
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int x_17 = 0;
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int x_18 = 0;
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int x_19 = 0;
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int x_20 = 0;
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bool x_69 = false;
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float tmp_float = 0.0f;
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float3 color = 0.0f;
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while (true) {
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int x_25 = 0;
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float3 x_101 = 0.0f;
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bool x_79_phi = false;
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int x_26_phi = 0;
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float const x_75 = x_11.injectionSwitch.y;
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tmp_float = x_75;
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float3 const x_76 = float3(x_75, x_75, x_75);
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color = x_76;
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tint_array_wrapper const tint_symbol_3 = {.arr={0}};
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tmp_struct const tint_symbol_4 = {.nmb=tint_symbol_3};
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x_24 = tint_symbol_4.nmb;
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x_68 = false;
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x_79_phi = false;
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while (true) {
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int x_21_phi = 0;
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int x_25_phi = 0;
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bool x_93_phi = false;
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bool const x_79 = x_79_phi;
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x_18 = 1;
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x_21_phi = 1;
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while (true) {
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int const x_21 = x_21_phi;
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x_25_phi = 0;
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x_93_phi = x_79;
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if ((x_21 > 10)) {
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} else {
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break;
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}
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2021-07-30 08:22:58 +00:00
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int const x_22 = (x_21 - 1);
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2021-07-23 13:10:12 +00:00
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x_19 = x_22;
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int const x_23 = x_24.arr[x_22];
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if ((x_23 == 1)) {
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x_68 = true;
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x_17 = 1;
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x_25_phi = 1;
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x_93_phi = true;
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break;
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}
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x_18 = x_22;
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{
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x_21_phi = x_22;
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}
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}
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x_25 = x_25_phi;
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bool const x_93 = x_93_phi;
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x_26_phi = x_25;
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if (x_93) {
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break;
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}
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x_68 = true;
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x_17 = -1;
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x_26_phi = -1;
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break;
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{
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x_79_phi = false;
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}
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}
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int const x_26 = x_26_phi;
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x_20 = x_26;
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if ((x_26 == -1)) {
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discard_fragment();
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} else {
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*(tint_symbol_6) = float4(0.0f, 0.0f, 0.0f, 0.0f);
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float2 const x_100 = (float2(x_76.y, x_76.z) + float2(1.0f, 1.0f));
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x_101 = float3(x_76.x, x_100.x, x_100.y);
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color = x_101;
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float const x_103 = x_11.injectionSwitch.x;
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if ((x_103 > 1.0f)) {
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x_69 = true;
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break;
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}
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}
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*(tint_symbol_6) = float4(x_101.x, x_101.y, x_101.z, 1.0f);
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x_69 = true;
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break;
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}
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return;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_11 [[buffer(0)]]) {
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thread float4 tint_symbol_7 = 0.0f;
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main_1(x_11, &(tint_symbol_7));
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main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_7};
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tint_symbol_1 const tint_symbol_5 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
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return tint_symbol_5;
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}
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int binarySearch_struct_tmp_struct_i1_1_1_(thread tmp_struct* const obj) {
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bool x_112 = false;
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int x_16 = 0;
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int one = 0;
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int zero = 0;
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int x_27 = 0;
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bool x_114_phi = false;
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int x_28_phi = 0;
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x_114_phi = false;
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while (true) {
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int x_15_phi = 0;
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int x_27_phi = 0;
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bool x_128_phi = false;
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bool const x_114 = x_114_phi;
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one = 1;
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x_15_phi = 1;
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while (true) {
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int const x_15 = x_15_phi;
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x_27_phi = 0;
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x_128_phi = x_114;
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if ((x_15 > 10)) {
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} else {
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break;
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}
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2021-07-30 08:22:58 +00:00
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int const x_13 = (x_15 - 1);
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2021-07-23 13:10:12 +00:00
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zero = x_13;
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int const x_14 = (*(obj)).nmb.arr[x_13];
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if ((x_14 == 1)) {
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x_112 = true;
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x_16 = 1;
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x_27_phi = 1;
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x_128_phi = true;
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break;
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}
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one = x_13;
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{
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x_15_phi = x_13;
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}
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}
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x_27 = x_27_phi;
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bool const x_128 = x_128_phi;
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x_28_phi = x_27;
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if (x_128) {
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break;
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}
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x_112 = true;
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x_16 = -1;
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x_28_phi = -1;
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break;
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{
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x_114_phi = false;
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}
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}
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int const x_28 = x_28_phi;
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return x_28;
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}
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