17 lines
197 B
WebGPU Shading Language
17 lines
197 B
WebGPU Shading Language
|
var<private> x_1 : bool = false;
|
||
|
|
||
|
var<private> x_2 : i32 = 0;
|
||
|
|
||
|
var<private> x_3 : u32 = 0u;
|
||
|
|
||
|
var<private> x_4 : f32 = 0.0;
|
||
|
|
||
|
fn main_1() {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
[[stage(fragment)]]
|
||
|
fn main() {
|
||
|
main_1();
|
||
|
}
|