14 lines
249 B
WebGPU Shading Language
14 lines
249 B
WebGPU Shading Language
|
fn func(value : i32, pointer : ptr<function, i32>) -> i32 {
|
||
|
let x_9 : i32 = *(pointer);
|
||
|
return (value + x_9);
|
||
|
}
|
||
|
|
||
|
[[stage(compute)]]
|
||
|
fn main() {
|
||
|
var i : i32 = 0;
|
||
|
i = 123;
|
||
|
let x_19 : i32 = i;
|
||
|
let x_18 : i32 = func(x_19, &(i));
|
||
|
return;
|
||
|
}
|