9 lines
99 B
WebGPU Shading Language
9 lines
99 B
WebGPU Shading Language
|
fn g() -> vec4<i32> {
|
||
|
return vec4(-0) << vec4(2147483649);
|
||
|
}
|
||
|
|
||
|
@fragment
|
||
|
fn main() {
|
||
|
g();
|
||
|
}
|