dawn-cmake/test/tint/builtins/gen/literal/sqrt/d9ab4d.wgsl.expected.wgsl

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enable f16;
fn sqrt_d9ab4d() {
var res : vec2<f16> = sqrt(vec2<f16>(1.0h));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
sqrt_d9ab4d();
return vec4<f32>();
}
@fragment
fn fragment_main() {
sqrt_d9ab4d();
}
@compute @workgroup_size(1)
fn compute_main() {
sqrt_d9ab4d();
}