2022-10-24 23:58:53 +00:00
|
|
|
// Copyright 2022 The Tint Authors.
|
|
|
|
//
|
|
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
// you may not use this file except in compliance with the License.
|
|
|
|
// You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// File generated by tools/src/cmd/gen
|
|
|
|
// using the template:
|
|
|
|
// test/tint/builtins/gen/gen.wgsl.tmpl
|
|
|
|
//
|
|
|
|
// Do not modify this file directly
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
@group(1) @binding(0) var arg_0: texture_storage_3d<rgba8unorm, write>;
|
|
|
|
|
|
|
|
// fn textureStore(texture: texture_storage_3d<rgba8unorm, write>, coords: vec3<u32>, value: vec4<f32>)
|
|
|
|
fn textureStore_8ed9f8() {
|
2022-11-04 17:06:03 +00:00
|
|
|
textureStore(arg_0, vec3<u32>(1u), vec4<f32>(1.f));
|
2022-10-24 23:58:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
@vertex
|
|
|
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
|
|
|
textureStore_8ed9f8();
|
|
|
|
return vec4<f32>();
|
|
|
|
}
|
|
|
|
|
|
|
|
@fragment
|
|
|
|
fn fragment_main() {
|
|
|
|
textureStore_8ed9f8();
|
|
|
|
}
|
|
|
|
|
|
|
|
@compute @workgroup_size(1)
|
|
|
|
fn compute_main() {
|
|
|
|
textureStore_8ed9f8();
|
|
|
|
}
|