2021-11-16 15:15:36 +00:00
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#version 310 es
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precision mediump float;
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2022-01-28 22:36:58 +00:00
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layout(location = 0) out vec4 value;
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vec4 frag_main() {
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2021-11-16 15:15:36 +00:00
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float b = 0.0f;
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2021-11-22 16:14:16 +00:00
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vec3 v = vec3(b);
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2021-11-16 15:15:36 +00:00
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return vec4(v, 1.0f);
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}
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void main() {
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2022-01-28 22:36:58 +00:00
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vec4 inner_result = frag_main();
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value = inner_result;
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return;
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2021-11-16 15:15:36 +00:00
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}
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