8 lines
105 B
WebGPU Shading Language
8 lines
105 B
WebGPU Shading Language
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var<private> a : i32 = 1;
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var<private> _a : i32 = 2;
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fn f() {
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var b : i32 = a;
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var _b : i32 = _a;
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}
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