41 lines
846 B
Plaintext
41 lines
846 B
Plaintext
|
SKIP: FAILED
|
||
|
|
||
|
#version 310 es
|
||
|
precision mediump float;
|
||
|
|
||
|
|
||
|
layout (binding = 5) buffer DrawIndirectArgs_1 {
|
||
|
uint vertexCount;
|
||
|
} drawOut;
|
||
|
uint cubeVerts = 0u;
|
||
|
|
||
|
struct tint_symbol_1 {
|
||
|
uvec3 global_id;
|
||
|
};
|
||
|
|
||
|
void computeMain_inner(uvec3 global_id) {
|
||
|
uint atomic_result = 0u;
|
||
|
InterlockedAdd(drawOut.vertexCount, cubeVerts, atomic_result);
|
||
|
uint firstVertex = atomic_result;
|
||
|
}
|
||
|
|
||
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||
|
void computeMain(tint_symbol_1 tint_symbol) {
|
||
|
computeMain_inner(tint_symbol.global_id);
|
||
|
return;
|
||
|
}
|
||
|
void main() {
|
||
|
tint_symbol_1 inputs;
|
||
|
inputs.global_id = gl_GlobalInvocationID;
|
||
|
computeMain(inputs);
|
||
|
}
|
||
|
|
||
|
|
||
|
Error parsing GLSL shader:
|
||
|
ERROR: 0:16: 'InterlockedAdd' : no matching overloaded function found
|
||
|
ERROR: 0:16: '' : compilation terminated
|
||
|
ERROR: 2 compilation errors. No code generated.
|
||
|
|
||
|
|
||
|
|