11 lines
189 B
WebGPU Shading Language
11 lines
189 B
WebGPU Shading Language
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var<workgroup> arg_0 : atomic<u32>;
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fn atomicSub_0d26c2() {
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var res : u32 = atomicSub(&(arg_0), 1u);
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}
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[[stage(compute), workgroup_size(1)]]
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fn compute_main() {
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atomicSub_0d26c2();
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}
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