2021-09-13 19:56:01 +00:00
|
|
|
#include <metal_stdlib>
|
2021-06-30 15:59:40 +00:00
|
|
|
|
2021-09-13 19:56:01 +00:00
|
|
|
using namespace metal;
|
2021-09-29 18:56:17 +00:00
|
|
|
struct tint_symbol_4 {
|
|
|
|
float2x3 v;
|
|
|
|
};
|
|
|
|
|
2021-09-13 19:56:01 +00:00
|
|
|
void tint_symbol_inner(uint local_invocation_index, threadgroup float2x3* const tint_symbol_1) {
|
|
|
|
{
|
2022-06-01 10:08:29 +00:00
|
|
|
*(tint_symbol_1) = float2x3(float3(0.0f), float3(0.0f));
|
2021-09-13 19:56:01 +00:00
|
|
|
}
|
|
|
|
threadgroup_barrier(mem_flags::mem_threadgroup);
|
|
|
|
}
|
2021-06-30 15:59:40 +00:00
|
|
|
|
2021-09-29 18:56:17 +00:00
|
|
|
kernel void tint_symbol(threadgroup tint_symbol_4* tint_symbol_3 [[threadgroup(0)]], uint local_invocation_index [[thread_index_in_threadgroup]]) {
|
2021-10-28 15:00:39 +00:00
|
|
|
threadgroup float2x3* const tint_symbol_2 = &((*(tint_symbol_3)).v);
|
|
|
|
tint_symbol_inner(local_invocation_index, tint_symbol_2);
|
2021-09-13 19:56:01 +00:00
|
|
|
return;
|
|
|
|
}
|
2021-06-30 15:59:40 +00:00
|
|
|
|