dawn-cmake/test/intrinsics/gen/ignore/c8a0ee.wgsl.expected.wgsl

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[[group(1), binding(0)]] var arg_0 : texture_depth_2d_array;
fn ignore_c8a0ee() {
ignore(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
ignore_c8a0ee();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
ignore_c8a0ee();
}
[[stage(compute)]]
fn compute_main() {
ignore_c8a0ee();
}