dawn-cmake/test/intrinsics/gen/modf/353f7d.wgsl.expected.hlsl

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struct tint_symbol {
float4 value : SV_Position;
};
void modf_353f7d() {
float arg_1 = 0.0f;
float res = modf(1.0f, arg_1);
}
tint_symbol vertex_main() {
modf_353f7d();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
modf_353f7d();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
modf_353f7d();
return;
}