11 lines
209 B
HLSL
11 lines
209 B
HLSL
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struct tint_symbol {
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float4 value : SV_Target0;
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};
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tint_symbol frag_main() {
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float b = 0.0f;
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float3 v = float3((b).xxx);
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const tint_symbol tint_symbol_1 = {float4(v, 1.0f)};
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return tint_symbol_1;
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}
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