39 lines
609 B
Plaintext
39 lines
609 B
Plaintext
|
#include <metal_stdlib>
|
||
|
|
||
|
using namespace metal;
|
||
|
|
||
|
struct frexp_result_vec2 {
|
||
|
float2 sig;
|
||
|
int2 exp;
|
||
|
};
|
||
|
frexp_result_vec2 tint_frexp(float2 param_0) {
|
||
|
int2 exp;
|
||
|
float2 sig = frexp(param_0, exp);
|
||
|
return {sig, exp};
|
||
|
}
|
||
|
|
||
|
struct tint_symbol {
|
||
|
float4 value [[position]];
|
||
|
};
|
||
|
|
||
|
void frexp_db0637() {
|
||
|
frexp_result_vec2 res = tint_frexp(float2());
|
||
|
}
|
||
|
|
||
|
vertex tint_symbol vertex_main() {
|
||
|
frexp_db0637();
|
||
|
tint_symbol const tint_symbol_1 = {.value=float4()};
|
||
|
return tint_symbol_1;
|
||
|
}
|
||
|
|
||
|
fragment void fragment_main() {
|
||
|
frexp_db0637();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
kernel void compute_main() {
|
||
|
frexp_db0637();
|
||
|
return;
|
||
|
}
|
||
|
|