8 lines
116 B
WebGPU Shading Language
8 lines
116 B
WebGPU Shading Language
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fn main() -> f32 {
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return (((2.0 * 3.0) - 4.0) / 5.0);
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}
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[[stage(compute), workgroup_size(2, 1, 1)]]
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fn ep() {
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}
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