13 lines
192 B
WebGPU Shading Language
13 lines
192 B
WebGPU Shading Language
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[[block]]
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struct SSBO {
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m : mat2x2<f32>;
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};
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[[group(0), binding(0)]] var<storage, read_write> ssbo : SSBO;
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[[stage(compute), workgroup_size(1)]]
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fn f() {
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let v = ssbo.m;
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ssbo.m = v;
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}
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