2021-03-11 15:57:21 +00:00
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// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <memory>
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#include "gtest/gtest.h"
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#include "src/ast/builtin.h"
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#include "src/ast/builtin_decoration.h"
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#include "src/ast/location_decoration.h"
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#include "src/ast/stage_decoration.h"
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#include "src/ast/storage_class.h"
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#include "src/ast/variable.h"
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#include "src/program.h"
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#include "src/type/f32_type.h"
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#include "src/type/vector_type.h"
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#include "src/writer/spirv/builder.h"
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#include "src/writer/spirv/spv_dump.h"
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#include "src/writer/spirv/test_helper.h"
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namespace tint {
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namespace writer {
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namespace spirv {
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namespace {
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using BuilderTest = TestHelper;
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TEST_F(BuilderTest, EntryPoint_Parameters) {
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// [[stage(fragment)]]
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// fn frag_main([[builtin(frag_coord)]] coord : vec4<f32>,
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// [[location(1)]] loc1 : f32) -> void {
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// var col : f32 = (coord.x * loc1);
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// }
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auto* f32 = ty.f32();
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auto* vec4 = ty.vec4<float>();
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auto* coord = Var("coord", vec4, ast::StorageClass::kInput, nullptr,
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{create<ast::BuiltinDecoration>(ast::Builtin::kFragCoord)});
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auto* loc1 = Var("loc1", f32, ast::StorageClass::kInput, nullptr,
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{create<ast::LocationDecoration>(1u)});
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auto* mul = Mul(Expr(MemberAccessor("coord", "x")), Expr("loc1"));
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auto* col = Var("col", f32, ast::StorageClass::kFunction, mul, {});
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Func("frag_main", ast::VariableList{coord, loc1}, ty.void_(),
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ast::StatementList{WrapInStatement(col)},
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2021-03-11 17:39:32 +00:00
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ast::DecorationList{
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2021-03-11 15:57:21 +00:00
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create<ast::StageDecoration>(ast::PipelineStage::kFragment),
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});
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spirv::Builder& b = SanitizeAndBuild();
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ASSERT_TRUE(b.Build());
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// Test that "coord" and "loc1" get hoisted out to global variables with the
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// Input storage class, retaining their decorations.
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EXPECT_EQ(DumpBuilder(b), R"(OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %9 "frag_main" %1 %5
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OpExecutionMode %9 OriginUpperLeft
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OpName %1 "tint_symbol_1"
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OpName %5 "tint_symbol_2"
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OpName %9 "frag_main"
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OpName %17 "col"
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OpDecorate %1 BuiltIn FragCoord
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OpDecorate %5 Location 1
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%4 = OpTypeFloat 32
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%3 = OpTypeVector %4 4
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%2 = OpTypePointer Input %3
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%1 = OpVariable %2 Input
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%6 = OpTypePointer Input %4
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%5 = OpVariable %6 Input
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%8 = OpTypeVoid
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%7 = OpTypeFunction %8
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%11 = OpTypeInt 32 0
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%12 = OpConstant %11 0
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%18 = OpTypePointer Function %4
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%19 = OpConstantNull %4
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%9 = OpFunction %8 None %7
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%10 = OpLabel
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%17 = OpVariable %18 Function %19
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%13 = OpAccessChain %6 %1 %12
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%14 = OpLoad %4 %13
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%15 = OpLoad %4 %5
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%16 = OpFMul %4 %14 %15
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OpStore %17 %16
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OpReturn
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OpFunctionEnd
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)");
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}
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} // namespace
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} // namespace spirv
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} // namespace writer
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} // namespace tint
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