dawn-cmake/test/tint/builtins/gen/dpdxFine/9631de.wgsl.expected.glsl

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#version 310 es
precision mediump float;
void dpdxFine_9631de() {
vec2 res = dFdx(vec2(0.0f, 0.0f));
}
void fragment_main() {
dpdxFine_9631de();
}
void main() {
fragment_main();
return;
}