dawn-cmake/test/tint/vk-gl-cts/graphicsfuzz/cov-reduce-load-array-repla.../0.wgsl

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struct buf0 {
zero : i32;
}
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var<private> x_GLF_color : vec4<f32>;
@group(0) @binding(0) var<uniform> x_5 : buf0;
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fn main_1() {
var x_9 : array<i32, 1u>;
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var x_10_phi : i32;
let x_33 : array<i32, 1u> = x_9;
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let x_6 : i32 = x_33[0u];
loop {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
let x_7 : i32 = x_5.zero;
let x_8 : i32 = x_9[x_7];
if ((x_8 == x_6)) {
x_10_phi = 1;
break;
}
x_10_phi = 2;
break;
}
let x_10 : i32 = x_10_phi;
if (((x_10 == 1) | (x_10 == 2))) {
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x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
} else {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
}
return;
}
struct main_out {
@location(0)
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x_GLF_color_1 : vec4<f32>;
}
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@stage(fragment)
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fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}