2021-07-12 16:11:41 +00:00
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#include <metal_stdlib>
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2021-07-12 12:28:52 +00:00
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2021-07-12 16:11:41 +00:00
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using namespace metal;
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2021-12-03 21:58:53 +00:00
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#if __METAL_VERSION__ >= 210
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2023-04-24 19:41:41 +00:00
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#define TINT_INVARIANT [[invariant]]
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#else
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#define TINT_INVARIANT
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#endif
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2021-07-12 16:11:41 +00:00
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struct tint_symbol_1 {
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float4 value [[position]] TINT_INVARIANT;
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};
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2021-08-04 22:15:28 +00:00
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float4 tint_symbol_inner() {
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2022-06-01 10:08:29 +00:00
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return float4(0.0f);
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}
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2021-07-12 16:11:41 +00:00
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vertex tint_symbol_1 tint_symbol() {
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float4 const inner_result = tint_symbol_inner();
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tint_symbol_1 wrapper_result = {};
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wrapper_result.value = inner_result;
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return wrapper_result;
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2021-07-12 16:11:41 +00:00
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}
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2021-07-12 12:28:52 +00:00
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