2021-11-16 15:15:36 +00:00
|
|
|
#version 310 es
|
|
|
|
precision mediump float;
|
|
|
|
|
2022-01-28 22:36:58 +00:00
|
|
|
layout(location = 0) out vec4 out_var_SV_TARGET_1_1;
|
2021-11-16 15:15:36 +00:00
|
|
|
vec4 out_var_SV_TARGET = vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
void main_1() {
|
2022-06-01 01:11:59 +00:00
|
|
|
out_var_SV_TARGET = vec4(uintBitsToFloat(0xff800000u));
|
2021-11-16 15:15:36 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct main_out {
|
|
|
|
vec4 out_var_SV_TARGET_1;
|
|
|
|
};
|
2022-01-26 16:48:55 +00:00
|
|
|
|
2022-01-28 22:36:58 +00:00
|
|
|
main_out tint_symbol() {
|
2021-11-16 15:15:36 +00:00
|
|
|
main_1();
|
2022-01-28 22:36:58 +00:00
|
|
|
main_out tint_symbol_1 = main_out(out_var_SV_TARGET);
|
|
|
|
return tint_symbol_1;
|
2021-11-16 15:15:36 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void main() {
|
2022-01-28 22:36:58 +00:00
|
|
|
main_out inner_result = tint_symbol();
|
|
|
|
out_var_SV_TARGET_1_1 = inner_result.out_var_SV_TARGET_1;
|
|
|
|
return;
|
2021-11-16 15:15:36 +00:00
|
|
|
}
|