dawn-cmake/test/vk-gl-cts/graphicsfuzz/barrier-in-loop-with-break/0-opt.spvasm.expected.hlsl

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2021-07-23 13:10:12 +00:00
static uint3 gl_LocalInvocationID = uint3(0u, 0u, 0u);
RWByteAddressBuffer x_7 : register(u0, space0);
cbuffer cbuffer_x_10 : register(b1, space0) {
uint4 x_10[1];
};
void main_1() {
int lid = 0;
int val = 0;
int i = 0;
const uint x_40 = gl_LocalInvocationID.x;
lid = asint(x_40);
const int x_43 = asint(x_7.Load(0u));
val = x_43;
i = 0;
{
for(; (i < 2); i = (i + 1)) {
if ((lid > 0)) {
const int x_58 = asint(x_7.Load((4u + (4u * uint((lid - 1))))));
val = (val + x_58);
const float x_62 = asfloat(x_10[0].x);
if ((x_62 > 100.0f)) {
break;
}
}
GroupMemoryBarrierWithGroupSync();
}
}
if ((lid == 0)) {
x_7.Store((4u + (4u * uint(0))), asuint(42));
}
return;
}
struct tint_symbol_1 {
uint3 gl_LocalInvocationID_param : SV_GroupThreadID;
};
[numthreads(16, 1, 1)]
void main(tint_symbol_1 tint_symbol) {
const uint3 gl_LocalInvocationID_param = tint_symbol.gl_LocalInvocationID_param;
gl_LocalInvocationID = gl_LocalInvocationID_param;
main_1();
return;
}