76 lines
2.0 KiB
Plaintext
76 lines
2.0 KiB
Plaintext
|
#include <metal_stdlib>
|
||
|
|
||
|
using namespace metal;
|
||
|
struct tint_padded_array_element {
|
||
|
/* 0x0000 */ int el;
|
||
|
/* 0x0004 */ int8_t tint_pad[12];
|
||
|
};
|
||
|
struct tint_array_wrapper {
|
||
|
/* 0x0000 */ tint_padded_array_element arr[4];
|
||
|
};
|
||
|
struct buf0 {
|
||
|
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
|
||
|
};
|
||
|
struct main_out {
|
||
|
float4 x_GLF_color_1;
|
||
|
};
|
||
|
struct tint_symbol_1 {
|
||
|
float4 x_GLF_color_1 [[color(0)]];
|
||
|
};
|
||
|
|
||
|
void main_1(constant buf0& x_5, thread float4* const tint_symbol_4) {
|
||
|
int x_28 = 0;
|
||
|
int x_29 = 0;
|
||
|
int x_28_phi = 0;
|
||
|
int x_31_phi = 0;
|
||
|
int x_42_phi = 0;
|
||
|
int const x_24 = min(1, reverse_bits(1));
|
||
|
int const x_26 = x_5.x_GLF_uniform_int_values.arr[3].el;
|
||
|
x_28_phi = x_26;
|
||
|
x_31_phi = 1;
|
||
|
while (true) {
|
||
|
int x_32 = 0;
|
||
|
x_28 = x_28_phi;
|
||
|
int const x_31 = x_31_phi;
|
||
|
x_42_phi = x_28;
|
||
|
if ((x_31 <= (x_24 - 1))) {
|
||
|
} else {
|
||
|
break;
|
||
|
}
|
||
|
x_29 = as_type<int>((x_28 + as_type<int>(x_31)));
|
||
|
int const x_38 = x_5.x_GLF_uniform_int_values.arr[0].el;
|
||
|
if ((x_38 == 1)) {
|
||
|
x_42_phi = x_29;
|
||
|
break;
|
||
|
}
|
||
|
{
|
||
|
x_32 = (x_31 + 1);
|
||
|
x_28_phi = x_29;
|
||
|
x_31_phi = x_32;
|
||
|
}
|
||
|
}
|
||
|
int const x_42 = x_42_phi;
|
||
|
int const x_44 = x_5.x_GLF_uniform_int_values.arr[2].el;
|
||
|
if ((x_42 == x_44)) {
|
||
|
int const x_50 = x_5.x_GLF_uniform_int_values.arr[0].el;
|
||
|
float const x_51 = float(x_50);
|
||
|
int const x_53 = x_5.x_GLF_uniform_int_values.arr[1].el;
|
||
|
float const x_54 = float(x_53);
|
||
|
*(tint_symbol_4) = float4(x_51, x_54, x_54, x_51);
|
||
|
} else {
|
||
|
int const x_57 = x_5.x_GLF_uniform_int_values.arr[1].el;
|
||
|
float const x_58 = float(x_57);
|
||
|
*(tint_symbol_4) = float4(x_58, x_58, x_58, x_58);
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) {
|
||
|
thread float4 tint_symbol_5 = 0.0f;
|
||
|
main_1(x_5, &(tint_symbol_5));
|
||
|
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
|
||
|
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
|
||
|
return tint_symbol_3;
|
||
|
}
|
||
|
|