dawn-cmake/test/vk-gl-cts/graphicsfuzz/cov-folding-rules-merge-mul.../0-opt.wgsl.expected.hlsl

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2021-07-23 13:10:12 +00:00
cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
float f = 0.0f;
const float x_28 = asfloat(x_6[0].x);
f = (4.0f * (2.0f / x_28));
bool tint_tmp = (f > 7.900000095f);
if (tint_tmp) {
tint_tmp = (f < 8.100000381f);
}
if ((tint_tmp)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}