dawn-cmake/test/vk-gl-cts/graphicsfuzz/cov-int-full-bits-divide-by.../0-opt.wgsl.expected.msl

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2021-07-23 13:10:12 +00:00
#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[2];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_2 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_7, thread float4* const tint_symbol_5, thread float4* const tint_symbol_6) {
int a = 0;
int i = 0;
float const x_32 = (*(tint_symbol_5)).x;
int const x_35 = x_7.x_GLF_uniform_int_values.arr[1].el;
a = select(-1, 0, (int(x_32) < x_35));
i = 0;
while (true) {
int const x_42 = i;
if ((x_42 < 5)) {
} else {
break;
}
int const x_45 = a;
a = (x_45 / 2);
{
int const x_47 = i;
i = (x_47 + 1);
}
}
int const x_49 = a;
if ((x_49 == 0)) {
int const x_55 = x_7.x_GLF_uniform_int_values.arr[0].el;
int const x_58 = x_7.x_GLF_uniform_int_values.arr[1].el;
int const x_61 = x_7.x_GLF_uniform_int_values.arr[1].el;
int const x_64 = x_7.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_6) = float4(float(x_55), float(x_58), float(x_61), float(x_64));
} else {
int const x_68 = x_7.x_GLF_uniform_int_values.arr[1].el;
float const x_69 = float(x_68);
*(tint_symbol_6) = float4(x_69, x_69, x_69, x_69);
}
return;
}
fragment tint_symbol_2 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_7 [[buffer(0)]]) {
thread float4 tint_symbol_7 = 0.0f;
thread float4 tint_symbol_8 = 0.0f;
tint_symbol_7 = gl_FragCoord_param;
main_1(x_7, &(tint_symbol_7), &(tint_symbol_8));
main_out const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_8};
tint_symbol_2 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_3.x_GLF_color_1};
return tint_symbol_4;
}