62 lines
1.4 KiB
Plaintext
62 lines
1.4 KiB
Plaintext
|
#include <metal_stdlib>
|
||
|
|
||
|
using namespace metal;
|
||
|
struct buf0 {
|
||
|
/* 0x0000 */ int zero;
|
||
|
};
|
||
|
struct main_out {
|
||
|
float4 x_GLF_color_1;
|
||
|
};
|
||
|
struct tint_symbol_1 {
|
||
|
float4 x_GLF_color_1 [[color(0)]];
|
||
|
};
|
||
|
|
||
|
void func_i1_(constant buf0& x_7, thread int* const x, thread float4* const tint_symbol_4) {
|
||
|
int const x_41 = *(x);
|
||
|
int const x_43 = x_7.zero;
|
||
|
if ((x_41 < x_43)) {
|
||
|
discard_fragment();
|
||
|
}
|
||
|
int const x_47 = *(x);
|
||
|
if ((x_47 > 8)) {
|
||
|
*(tint_symbol_4) = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
||
|
} else {
|
||
|
*(tint_symbol_4) = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
void main_1(constant buf0& x_7, thread float4* const tint_symbol_5) {
|
||
|
int i = 0;
|
||
|
int param = 0;
|
||
|
int x_31_phi = 0;
|
||
|
*(tint_symbol_5) = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||
|
i = 0;
|
||
|
x_31_phi = 0;
|
||
|
while (true) {
|
||
|
int const x_31 = x_31_phi;
|
||
|
int const x_35 = x_7.zero;
|
||
|
if ((x_31 < (10 + x_35))) {
|
||
|
} else {
|
||
|
break;
|
||
|
}
|
||
|
{
|
||
|
param = x_31;
|
||
|
func_i1_(x_7, &(param), tint_symbol_5);
|
||
|
int const x_32 = (x_31 + 1);
|
||
|
i = x_32;
|
||
|
x_31_phi = x_32;
|
||
|
}
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]]) {
|
||
|
thread float4 tint_symbol_6 = 0.0f;
|
||
|
main_1(x_7, &(tint_symbol_6));
|
||
|
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6};
|
||
|
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
|
||
|
return tint_symbol_3;
|
||
|
}
|
||
|
|