22 lines
405 B
WebGPU Shading Language
22 lines
405 B
WebGPU Shading Language
|
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba8uint, write>;
|
||
|
|
||
|
fn textureStore_9f7cea() {
|
||
|
textureStore(arg_0, vec2<i32>(), 1u, vec4<u32>());
|
||
|
}
|
||
|
|
||
|
@vertex
|
||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||
|
textureStore_9f7cea();
|
||
|
return vec4<f32>();
|
||
|
}
|
||
|
|
||
|
@fragment
|
||
|
fn fragment_main() {
|
||
|
textureStore_9f7cea();
|
||
|
}
|
||
|
|
||
|
@compute @workgroup_size(1)
|
||
|
fn compute_main() {
|
||
|
textureStore_9f7cea();
|
||
|
}
|