2022-01-06 21:32:41 +00:00
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#include <metal_stdlib>
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using namespace metal;
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2022-06-24 17:01:59 +00:00
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template<typename T, size_t N>
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struct tint_array {
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const constant T& operator[](size_t i) const constant { return elements[i]; }
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device T& operator[](size_t i) device { return elements[i]; }
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const device T& operator[](size_t i) const device { return elements[i]; }
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thread T& operator[](size_t i) thread { return elements[i]; }
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const thread T& operator[](size_t i) const thread { return elements[i]; }
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threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
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const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
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T elements[N];
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2022-01-06 21:32:41 +00:00
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};
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void f() {
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int i = 0;
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while (true) {
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2022-09-13 17:32:17 +00:00
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if (true) {
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2022-01-14 17:16:32 +00:00
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break;
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}
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2022-02-02 14:33:32 +00:00
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{
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}
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2022-01-06 21:32:41 +00:00
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{
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2022-06-24 17:01:59 +00:00
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tint_array<int, 1> const tint_symbol = tint_array<int, 1>{1};
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2022-06-29 00:55:36 +00:00
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i = as_type<int>((as_type<uint>(i) + as_type<uint>(tint_symbol[0])));
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2022-01-06 21:32:41 +00:00
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}
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}
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}
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