15 lines
131 B
WebGPU Shading Language
15 lines
131 B
WebGPU Shading Language
|
var<private> v : f32;
|
||
|
|
||
|
fn x(p : ptr<private, f32>) {
|
||
|
*(p) = 0.0;
|
||
|
}
|
||
|
|
||
|
fn g() {
|
||
|
x(&(v));
|
||
|
}
|
||
|
|
||
|
[[stage(fragment)]]
|
||
|
fn f() {
|
||
|
g();
|
||
|
}
|