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#include <metal_stdlib>
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2021-06-19 00:33:35 +00:00
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using namespace metal;
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struct tint_symbol_1 {
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/* 0x0000 */ uint buffer_size[1];
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};
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struct S {
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/* 0x0000 */ int a[1];
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};
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kernel void tint_symbol(constant tint_symbol_1& tint_symbol_2 [[buffer(30)]]) {
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uint const l1 = ((tint_symbol_2.buffer_size[0u] - 0u) / 4u);
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uint const l2 = ((tint_symbol_2.buffer_size[0u] - 0u) / 4u);
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return;
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}
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