dawn-cmake/src/backend/opengl/PersistentPipelineStateGL.cpp

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// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "PersistentPipelineStateGL.h"
#include "OpenGLBackend.h"
namespace backend {
namespace opengl {
void PersistentPipelineState::SetDefaultState() {
stencilBackCompareFunction = GL_ALWAYS;
stencilFrontCompareFunction = GL_ALWAYS;
stencilReadMask = 0xff;
SetStencilReference(0);
}
void PersistentPipelineState::CacheStencilFuncsAndMask(GLenum stencilBackCompareFunction, GLenum stencilFrontCompareFunction, uint32_t stencilReadMask) {
this->stencilBackCompareFunction = stencilBackCompareFunction;
this->stencilFrontCompareFunction = stencilFrontCompareFunction;
this->stencilReadMask = stencilReadMask;
}
void PersistentPipelineState::SetStencilReference(uint32_t stencilReference) {
if (this->stencilReference != stencilReference) {
this->stencilReference = stencilReference;
glStencilFuncSeparate(GL_BACK,
stencilBackCompareFunction,
stencilReference,
stencilReadMask
);
glStencilFuncSeparate(GL_FRONT,
stencilFrontCompareFunction,
stencilReference,
stencilReadMask
);
}
}
GLuint PersistentPipelineState::GetCachedStencilReference() const {
return stencilReference;
}
}
}