2022-02-23 21:18:09 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
|
|
|
|
using namespace metal;
|
|
|
|
int2 tint_extract_bits(int2 v, uint offset, uint count) {
|
|
|
|
uint const s = min(offset, 32u);
|
|
|
|
uint const e = min(32u, (s + count));
|
|
|
|
return extract_bits(v, s, (e - s));
|
|
|
|
}
|
|
|
|
|
|
|
|
void extractBits_a99a8d() {
|
2022-07-26 14:27:25 +00:00
|
|
|
int2 res = tint_extract_bits(int2(1), 1u, 1u);
|
2022-02-23 21:18:09 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
struct tint_symbol {
|
|
|
|
float4 value [[position]];
|
|
|
|
};
|
|
|
|
|
|
|
|
float4 vertex_main_inner() {
|
|
|
|
extractBits_a99a8d();
|
2022-06-01 10:08:29 +00:00
|
|
|
return float4(0.0f);
|
2022-02-23 21:18:09 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
vertex tint_symbol vertex_main() {
|
|
|
|
float4 const inner_result = vertex_main_inner();
|
|
|
|
tint_symbol wrapper_result = {};
|
|
|
|
wrapper_result.value = inner_result;
|
|
|
|
return wrapper_result;
|
|
|
|
}
|
|
|
|
|
|
|
|
fragment void fragment_main() {
|
|
|
|
extractBits_a99a8d();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
kernel void compute_main() {
|
|
|
|
extractBits_a99a8d();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|