2017-04-20 18:38:20 +00:00
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// Copyright 2017 The NXT Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_COMMON_QUEUE_H_
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#define BACKEND_COMMON_QUEUE_H_
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#include "Forward.h"
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2017-05-08 08:52:11 +00:00
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#include "Builder.h"
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2017-04-20 18:38:20 +00:00
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#include "RefCounted.h"
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#include "nxt/nxtcpp.h"
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namespace backend {
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class QueueBase : public RefCounted {
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private:
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bool ValidateSubmitCommand(CommandBufferBase* command);
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public:
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template<typename T>
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bool ValidateSubmit(uint32_t numCommands, T* const * commands) {
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static_assert(std::is_base_of<CommandBufferBase, T>::value, "invalid command buffer type");
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for (uint32_t i = 0; i < numCommands; ++i) {
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if (!ValidateSubmitCommand(commands[i])) {
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return false;
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}
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}
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return true;
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}
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};
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2017-05-08 08:52:11 +00:00
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class QueueBuilder : public Builder {
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2017-04-20 18:38:20 +00:00
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public:
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QueueBuilder(DeviceBase* device);
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// NXT API
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QueueBase* GetResult();
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};
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}
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#endif // BACKEND_COMMON_QUEUE_H_
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