51 lines
1.6 KiB
HLSL
51 lines
1.6 KiB
HLSL
|
cbuffer cbuffer_x_6 : register(b1, space0) {
|
||
|
uint4 x_6[2];
|
||
|
};
|
||
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||
|
cbuffer cbuffer_x_9 : register(b0, space0) {
|
||
|
uint4 x_9[2];
|
||
|
};
|
||
|
|
||
|
void main_1() {
|
||
|
float2 v0 = float2(0.0f, 0.0f);
|
||
|
float2 v1 = float2(0.0f, 0.0f);
|
||
|
const float x_36 = asfloat(x_6[1].x);
|
||
|
v0 = float2(x_36, -580.015014648f);
|
||
|
const float2 x_38 = v0;
|
||
|
const uint scalar_offset = ((16u * uint(0))) / 4;
|
||
|
const float x_41 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]);
|
||
|
const float x_42 = -(x_41);
|
||
|
v1 = clamp(ceil(x_38), float2(x_42, x_42), float2(100.0f, 100.0f));
|
||
|
const float x_46 = v1.y;
|
||
|
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
|
||
|
const float x_48 = asfloat(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
|
||
|
if ((x_46 == -(x_48))) {
|
||
|
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
|
||
|
const int x_55 = asint(x_9[scalar_offset_2 / 4][scalar_offset_2 % 4]);
|
||
|
const int x_58 = asint(x_9[1].x);
|
||
|
const int x_61 = asint(x_9[1].x);
|
||
|
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
|
||
|
const int x_64 = asint(x_9[scalar_offset_3 / 4][scalar_offset_3 % 4]);
|
||
|
x_GLF_color = float4(float(x_55), float(x_58), float(x_61), float(x_64));
|
||
|
} else {
|
||
|
const int x_68 = asint(x_9[1].x);
|
||
|
const float x_69 = float(x_68);
|
||
|
x_GLF_color = float4(x_69, x_69, x_69, x_69);
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
struct main_out {
|
||
|
float4 x_GLF_color_1;
|
||
|
};
|
||
|
struct tint_symbol {
|
||
|
float4 x_GLF_color_1 : SV_Target0;
|
||
|
};
|
||
|
|
||
|
tint_symbol main() {
|
||
|
main_1();
|
||
|
const main_out tint_symbol_1 = {x_GLF_color};
|
||
|
const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
|
||
|
return tint_symbol_4;
|
||
|
}
|