dawn-cmake/test/vk-gl-cts/graphicsfuzz/switch-if-discard/0-opt.spvasm.expected.hlsl

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2021-07-23 13:10:12 +00:00
cbuffer cbuffer_x_5 : register(b0, space0) {
uint4 x_5[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
const float x_25 = asfloat(x_5[0].y);
switch(int(x_25)) {
case -1: {
const float x_30 = asfloat(x_5[0].y);
const float x_32 = asfloat(x_5[0].x);
if ((x_30 > x_32)) {
discard;
}
break;
}
default: {
break;
}
}
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}