7 lines
128 B
WebGPU Shading Language
7 lines
128 B
WebGPU Shading Language
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@stage(compute) @workgroup_size(1)
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fn f() {
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let a = vec3<f32>(1., 2., 3.);
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let b = 4.;
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let r : vec3<f32> = a % b;
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}
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