2021-11-16 15:15:36 +00:00
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#version 310 es
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precision mediump float;
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2022-01-28 22:36:58 +00:00
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layout(location = 0) out vec4 value;
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2021-11-16 15:15:36 +00:00
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struct MyStruct {
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float f1;
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};
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2022-01-26 16:48:55 +00:00
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2022-01-28 22:36:58 +00:00
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vec4 tint_symbol() {
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2021-11-16 15:15:36 +00:00
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return vec4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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void main() {
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2022-01-28 22:36:58 +00:00
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vec4 inner_result = tint_symbol();
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value = inner_result;
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return;
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2021-11-16 15:15:36 +00:00
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}
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