2018-07-18 09:40:26 +00:00
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// Copyright 2017 The Dawn Authors
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2017-04-20 18:38:20 +00:00
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2018-07-24 14:42:33 +00:00
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#ifndef DAWNNATIVE_BINDGROUP_H_
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#define DAWNNATIVE_BINDGROUP_H_
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2017-04-20 18:38:20 +00:00
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2017-07-06 18:41:13 +00:00
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#include "common/Constants.h"
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2018-07-24 11:53:51 +00:00
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#include "dawn_native/BindGroupLayout.h"
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#include "dawn_native/Builder.h"
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#include "dawn_native/Forward.h"
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#include "dawn_native/RefCounted.h"
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2017-04-20 18:38:20 +00:00
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2018-07-25 15:03:23 +00:00
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#include "dawn_native/dawn_platform.h"
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2017-04-20 18:38:20 +00:00
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#include <array>
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#include <bitset>
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2018-07-24 14:45:45 +00:00
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namespace dawn_native {
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class BindGroupBase : public RefCounted {
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public:
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BindGroupBase(BindGroupBuilder* builder);
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const BindGroupLayoutBase* GetLayout() const;
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BufferViewBase* GetBindingAsBufferView(size_t binding);
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SamplerBase* GetBindingAsSampler(size_t binding);
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TextureViewBase* GetBindingAsTextureView(size_t binding);
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2018-02-02 21:49:51 +00:00
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DeviceBase* GetDevice() const;
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2017-11-24 18:59:42 +00:00
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private:
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Ref<BindGroupLayoutBase> mLayout;
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std::array<Ref<RefCounted>, kMaxBindingsPerGroup> mBindings;
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2017-04-20 18:38:20 +00:00
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};
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2017-05-08 13:17:44 +00:00
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class BindGroupBuilder : public Builder<BindGroupBase> {
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2017-11-24 18:59:42 +00:00
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public:
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BindGroupBuilder(DeviceBase* device);
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2018-07-18 13:20:28 +00:00
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// Dawn API
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2017-11-24 18:59:42 +00:00
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void SetLayout(BindGroupLayoutBase* layout);
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void SetBufferViews(uint32_t start, uint32_t count, BufferViewBase* const* bufferViews);
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void SetSamplers(uint32_t start, uint32_t count, SamplerBase* const* samplers);
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void SetTextureViews(uint32_t start, uint32_t count, TextureViewBase* const* textureViews);
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private:
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friend class BindGroupBase;
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BindGroupBase* GetResultImpl() override;
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void SetBindingsBase(uint32_t start, uint32_t count, RefCounted* const* objects);
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bool SetBindingsValidationBase(uint32_t start, uint32_t count);
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std::bitset<kMaxBindingsPerGroup> mSetMask;
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int mPropertiesSet = 0;
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Ref<BindGroupLayoutBase> mLayout;
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std::array<Ref<RefCounted>, kMaxBindingsPerGroup> mBindings;
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2017-04-20 18:38:20 +00:00
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};
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2018-07-24 14:45:45 +00:00
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} // namespace dawn_native
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2017-04-20 18:38:20 +00:00
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2018-07-24 14:42:33 +00:00
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#endif // DAWNNATIVE_BINDGROUP_H_
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