6 lines
142 B
WebGPU Shading Language
6 lines
142 B
WebGPU Shading Language
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[[stage(compute), workgroup_size(1)]]
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fn f() {
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let a : vec3<f32> = vec3<f32>(1.0, 2.0, 3.0);
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let b : vec3<u32> = bitcast<vec3<u32>>(a);
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}
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