2021-11-10 14:38:34 +00:00
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#include <metal_stdlib>
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using namespace metal;
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int f(int x) {
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if ((x == 10)) {
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discard_fragment();
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}
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return x;
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}
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2022-02-09 23:55:51 +00:00
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struct tint_symbol_2 {
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int3 x [[user(locn1)]] [[flat]];
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};
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struct tint_symbol_3 {
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int value [[color(2)]];
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};
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2021-11-10 14:38:34 +00:00
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int tint_symbol_inner(int3 x) {
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int y = x[0];
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while (true) {
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int const r = f(y);
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if ((r == 0)) {
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break;
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}
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}
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return y;
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}
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fragment tint_symbol_3 tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) {
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int const inner_result = tint_symbol_inner(tint_symbol_1.x);
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tint_symbol_3 wrapper_result = {};
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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