44 lines
1007 B
HLSL
44 lines
1007 B
HLSL
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cbuffer cbuffer_x_6 : register(b0, space0) {
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uint4 x_6[1];
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};
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void main_1() {
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float2 a = float2(0.0f, 0.0f);
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float2 b = float2(0.0f, 0.0f);
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bool x_46 = false;
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bool x_47_phi = false;
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const float2 x_32 = asfloat(x_6[0].xy);
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a = x_32;
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const float x_34 = a.x;
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b = float2(x_34, clamp(a, float2(1.0f, 1.0f), float2(1.0f, 1.0f)).y);
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const float x_40 = b.x;
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const bool x_41 = (x_40 == 2.0f);
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x_47_phi = x_41;
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if (x_41) {
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const float x_45 = b.y;
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x_46 = (x_45 == 1.0f);
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x_47_phi = x_46;
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}
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if (x_47_phi) {
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x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_3;
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}
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