2021-11-16 15:15:36 +00:00
|
|
|
SKIP: FAILED
|
|
|
|
|
|
|
|
#version 310 es
|
|
|
|
|
|
|
|
uint tint_pack2x16unorm(vec2 param_0) {
|
|
|
|
uint2 i = uint2(round(clamp(param_0, 0.0, 1.0) * 65535.0));
|
|
|
|
return (i.x | i.y << 16);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void pack2x16unorm_0f08e4() {
|
|
|
|
uint res = tint_pack2x16unorm(vec2(0.0f, 0.0f));
|
|
|
|
}
|
|
|
|
|
2022-01-28 22:36:58 +00:00
|
|
|
vec4 vertex_main() {
|
2021-11-16 15:15:36 +00:00
|
|
|
pack2x16unorm_0f08e4();
|
|
|
|
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
}
|
|
|
|
|
|
|
|
void main() {
|
2022-01-28 22:36:58 +00:00
|
|
|
vec4 inner_result = vertex_main();
|
|
|
|
gl_Position = inner_result;
|
|
|
|
gl_Position.y = -(gl_Position.y);
|
|
|
|
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
|
|
|
return;
|
2021-11-16 15:15:36 +00:00
|
|
|
}
|
|
|
|
Error parsing GLSL shader:
|
2022-02-07 18:49:46 +00:00
|
|
|
ERROR: 0:4: 'uint2' : undeclared identifier
|
|
|
|
ERROR: 0:4: '' : compilation terminated
|
2021-11-16 15:15:36 +00:00
|
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#version 310 es
|
|
|
|
precision mediump float;
|
|
|
|
|
|
|
|
uint tint_pack2x16unorm(vec2 param_0) {
|
|
|
|
uint2 i = uint2(round(clamp(param_0, 0.0, 1.0) * 65535.0));
|
|
|
|
return (i.x | i.y << 16);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void pack2x16unorm_0f08e4() {
|
|
|
|
uint res = tint_pack2x16unorm(vec2(0.0f, 0.0f));
|
|
|
|
}
|
|
|
|
|
|
|
|
void fragment_main() {
|
|
|
|
pack2x16unorm_0f08e4();
|
|
|
|
}
|
2022-01-26 16:48:55 +00:00
|
|
|
|
2021-11-16 15:15:36 +00:00
|
|
|
void main() {
|
|
|
|
fragment_main();
|
2022-01-28 22:36:58 +00:00
|
|
|
return;
|
2021-11-16 15:15:36 +00:00
|
|
|
}
|
|
|
|
Error parsing GLSL shader:
|
|
|
|
ERROR: 0:5: 'uint2' : undeclared identifier
|
|
|
|
ERROR: 0:5: '' : compilation terminated
|
|
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#version 310 es
|
|
|
|
|
|
|
|
uint tint_pack2x16unorm(vec2 param_0) {
|
|
|
|
uint2 i = uint2(round(clamp(param_0, 0.0, 1.0) * 65535.0));
|
|
|
|
return (i.x | i.y << 16);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void pack2x16unorm_0f08e4() {
|
|
|
|
uint res = tint_pack2x16unorm(vec2(0.0f, 0.0f));
|
|
|
|
}
|
|
|
|
|
|
|
|
void compute_main() {
|
|
|
|
pack2x16unorm_0f08e4();
|
|
|
|
}
|
2022-01-26 16:48:55 +00:00
|
|
|
|
2022-01-28 22:36:58 +00:00
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
2021-11-16 15:15:36 +00:00
|
|
|
void main() {
|
|
|
|
compute_main();
|
2022-01-28 22:36:58 +00:00
|
|
|
return;
|
2021-11-16 15:15:36 +00:00
|
|
|
}
|
|
|
|
Error parsing GLSL shader:
|
2022-02-07 18:49:46 +00:00
|
|
|
ERROR: 0:4: 'uint2' : undeclared identifier
|
|
|
|
ERROR: 0:4: '' : compilation terminated
|
2021-11-16 15:15:36 +00:00
|
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|
|
|
|
|
|
|