dawn-cmake/test/intrinsics/gen/reverseBits/a6ccd4.wgsl.expected.msl

28 lines
448 B
Plaintext
Raw Normal View History

#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void reverseBits_a6ccd4() {
uint3 res = reverse_bits(uint3());
}
vertex tint_symbol vertex_main() {
reverseBits_a6ccd4();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
reverseBits_a6ccd4();
return;
}
kernel void compute_main() {
reverseBits_a6ccd4();
return;
}